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Here is why. Once you begin using Dropbox, you become more and more indifferent to the hardware you are using, as well as the operating system on that device. Dropbox commoditizes your devices and their OS, by being your “state” system in the sky. Storing credentials and configurations of devices, and even applications are natural next steps for this company. And the further they take it, the less dependent any user becomes of the physical machine (HW and SW) that is accessing that data (and state). Imagine the number of companies, as well as the previous paradigms, this threatens.

That is a major, major deal. And it comes at a time where there are many competing platforms on both desktop and mobile. This “unsure” market backdrop ensures the need for a cross-platform solution and plays right into Dropbox’s hand. You can lose your desktop computer, you can lose your smartphone. It doesn’t matter, because all you really care about is in the Dropbox cloud.

Great explanation of why Dropbox is such a big deal. (via arainert)
Many people spend their entire lives with a dream they keep in their back pocket, expecting there to be a day with no distractions or conflicting priorities. That day never happens.
marsbot:

An evolution of foursquare design from January 2009 - August 2011
One of the great things about working on one product is the ability to iterate; the bad thing is you never feel like you’re done. 
When foursquare started there was no real visual design on the app. Naveen was coding it up alone and he used all native Apple UI elements. I was helping out on the side and slowly we added custom elements and branding and for SXSW 2010 we did our first visual pass at the design. At that point I was doing everything, and it showed. One person can only do so much. Now we have a talented group of UI and UX designers and these days I mostly work on the iOS app. We just put out a new build complete with a new blue navigation bar, photos inline, single tap cells and a newly designed check-in detail screen. I’m really proud of this current iteration of the app and can’t wait to see it continue to evolve. 
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marsbot:

An evolution of foursquare design from January 2009 - August 2011

One of the great things about working on one product is the ability to iterate; the bad thing is you never feel like you’re done. 

When foursquare started there was no real visual design on the app. Naveen was coding it up alone and he used all native Apple UI elements. I was helping out on the side and slowly we added custom elements and branding and for SXSW 2010 we did our first visual pass at the design. At that point I was doing everything, and it showed. One person can only do so much. Now we have a talented group of UI and UX designers and these days I mostly work on the iOS app.

We just put out a new build complete with a new blue navigation bar, photos inline, single tap cells and a newly designed check-in detail screen. I’m really proud of this current iteration of the app and can’t wait to see it continue to evolve. 

view larger

brycedotvc:

Here’s to the doers of words, not just the writers of them. 
BusinessWeek cover circa 1996.

brycedotvc:

Here’s to the doers of words, not just the writers of them. 

BusinessWeek cover circa 1996.

wpbasti:

Funny: The War Between Developers, Designers and Project Managers — Global Nerdy

tristanwalker:

today marks two years since i sent my very first email to dennis and naveen (wow i was such a nerd! ha). naveen sent a reminder to team foursquare today and i thought i’d share it on my blog. Man, how times have changed:

Hey Dennis and Naveen

How’s it going? Hope all is well!

My name is…